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Welcome to the support section.

Introducing the MO-X6 and MO-X8

What’s New In the MOX6/X8

Front Panel/Keyboard/General
• Newly developed synth action for the MOX6
• GHS (Graded Hammer) 88-key weighted action for the MOX8
• New Assignable Function buttons: [AF1]/[AF2] – These work with the XA Control function (Expanded Articulation) for unique interactive Element control that can dramatically affect the musical performance. These two front panel switches are additionally available as an assignable “source” via the Control Set page.
• Dedicated TRANSPOSE buttons 
• Two sets of 4 Knobs x 3 rows of functions [Knob Function 1]/[Knob Function 2]: Parameters for real time control of the current VOICE or selected Part (when in Performance or Mixing modes) Special functions when using REMOTE mode
• MOX6 15lbs.
• MOX8 32lbs.
 
• DAW LEVEL / AD INPUT LEVEL Control Slider
• Level Meter switchable between A/D INPUT and DAW return
• LCD display, 240 x 64 dot backlit LCD 
• Dedicated [COMMON] button 
• [Performance Control] button: Real time dynamic control in Performance mode. Where Track Select buttons are grouped in fours to control PARTS [1]-[4] of the Performance:
_ [1]-[4] PART Selection 
_ [5]-[8] ARP On/Off 
_ [9]-[12] PART Mute 
_ [13]-[16] ARP Hold On/Off
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• Dedicated [MUTE] and [SOLO] buttons 

• USB AUDIO  I/O
VST / 2-channel / 4-channel - offering methods to record audio out to computer via USB. Increases the functionality of the MO-X as serious music production synthesizer. Built-in AUDIO INTERFACE and included USB cable, mean you can connect direct to your computer and begin recording audio to your favorite DAW software. (A special USB driver enables the MOX to send both MIDI and audio bi-directionally with the computer - turning your MOX into an essential part of your music production recording studio. Simultaneously record your vocals and your musical performance on separate (discreet) stereo output buses. Powerful and configurable - this audio interface component opens the door to a world of recording and mixing possibilities.
• Improved Category Search function – Category/Sub-Category 
• Dedicated [FAVORITES] button
• Redesigned Remote Control functions for Cubase/Nuendo, Logic, Sonar, Digital Performer 
• “AI Knob” (Advanced Integration) function for DAW REMOTE mode - works in conjunction with Cubase. When the JOG and LOCK functions are Off, hovering the mouse over a Cubase parameter will allow the AI Knob to control that parameter immediately. LOCK allows the selected parameter to be controlled regardless of the mouse location. JOG allows the position with the Project to be determined.
• New piano-oriented Half Damper Sustain pedal Function (FC3 optional) for more realistic piano-like behavior
• New “PERFORMANCE CREATOR” function - quick and easy to program Layers, Splits, and assign Drum arpeggios. 
• New A/D INPUT (Mic/Line) active in all modes (including VOICE mode) 
• Vocoder function
• Additional Foot Switch jack: Assignable FS + dedicated Sustain

Redesigned Arpeggio Block 
• 6720 Preset Arpeggio Types 
• Up to 4 simultaneous arpeggios in Performance/Song/Pattern modes
• Dedicated [ARP EDIT] button
• Newly developed chord recognition technology “XS” type
• Four active arpeggiators times six assigned arpeggio Types per program accessible via the [SF1]-[SF6] buttons 
• “Voice with Arp” – parameter determines whether or not the Voice registered with each Arpeggio type is assigned to the current Part 
• New Arp parameters include:
_ Trigger mode (gate/toggle); “Gate” mode will end automatically when you lift your fingers, while “toggle” mode will start on the initial key press and end when the keys are pressed again. These two modes when combined with the HOLD parameter give greater flexibility to arpeggio control. 
_ When “Trigger mode” = toggle, it will override ARP HOLD parameter 
_ Accent Velocity Threshold: When you exceed a set threshold you can have a drum arpeggio for example punch a kick and crash. 
_ Accent Start Quantize 
_ Random SFX 
_ Random SFX Velocity Offset 
_ Random SFX Key On Control 
_ Arpeggio Sync Quantize Value

New Effects Block 
• VCM (Virtual Circuitry Modeling) including 
_ VCM Compressor 376 
_ VCM EQ 501 
_ VCM Flanger 
_ VCM Phaser mono 
_ VCM Phaser Stereo 
_ VCM Auto Wah 
_ VCM Touch Wah 
_ VCM Pedal Wah

Accurate reproductions of classic analog processors is obtained by true mathematical physical modeling of the resistors and capacitors that were used in the original products. The models can be used to create a “virtual” component circuit that will respond and behave exactly like the original device. The resulting sound and dynamic control makes these a powerful weapon in the MOX arsenal.

• New Reverbs 
_ Rev-X 
_ SPX 
_ ProR3

• Combine INSERTION A and B into “Large” unit for Vocoder Insertion 
_ Vocoder – 10 band filter, formant control

• Effect Presets for each of the 53 main categories (over 320 effect types in all) 
• Damper Resonance Insertion Effect algorithm (soundboard simulation) – works in conjunction with the sustain pedal.

Sequencer Block 
• New FLASH ROM backup (for Songs, Patterns, Mix Voices which remain in memory between power cycles) 
• Upon completion of recording or editing of a SONG or PATTERN you must [STORE]. The [STORE] operation will write to Flash ROM both the data that is recorded to the sequencer and the Mix parameters. If you attempt to leave without storing you will receive a warning – at which time you must go back and execute the STORE function. If you do not, everything you’ve done since you last stored will be discarded. It works exactly like when you EDIT a VOICE… unless you STORE your edit to a VOICE location, your edit will be discarded when you move to another program. STORING the data writes it to the units built-in FLASH ROM. So just as a VOICE that you have stored to a USER location, a SONG or PATTERN that you have stored will remain in memory between power down and power up. 
_ Note: “Store” and “Save” are separate operations. ‘Store’ writes the data to internal memory (Flash ROM), while ‘Save’ writes the data to an external storage device (for long term archiving of data).

• Direct Performance Record function: Record directly from Performance Mode to either a SONG (999 measures) or to a PATTERN Section (256 measures). Each of the four PARTS of a Performance are routed to their own track and is recorded allowing you to “jump start” your musical composition creation.
• Start Performance Record by pressing a note: Key press start function (for both Record and Play operation) 
• Song mode track Loop set individually per track (loop from measure 001)
• PLAY FX (Groove Grid) function. Apply Note Shift, Clock (Timing) Shift, Gate time offset and Velocity offset. 
• Song mode: 6 SCENE capture [SF1]-[SF6] 

• PATTERN CHAIN function improved 
_ Time Signature change recordable in real time (stutter)

• Sequencer Setup (6 Quick Setups). These six templates greatly ease the task of working with the Sequencer modes and external DAWs - one button press setup: 
_ DAW Record
_ ARP Record
_ DIRECT ARP Record
_ Stand Alone
_ VST Record
_ VST Play

Tone Generator Block 
• New 8 Element VOICE architecture 
• XA (Expanded Articulation) Control – legato, key off, sound variation, element switching 
• New parameter: “Element Group”. Elements in the same group can be switched between dynamically. 
• 8 Preset Voice Banks of 128 (1024) 
• 3 User Voice Banks of 128 (384). All 384 User Voices are found in the Preset banks so you can write to any USER location without overwriting a unique Voice. 
• New 8Z (8-Zone Drum Kit w/arp Voices) real time editable in Sequencer mode 
• New MegaVoice Guitar and Bass Voices linked with special MegaVoice Arpeggios 
• “Parameter with Voice” – determine whether or not parameter settings of the selected Voice are automatically copied to the PART (Performance or Mixing mode): Arp settings, Filter Cutoff/Resonance, AEG, FEG, PB range, Note Shift, Portamento parameters, MONO/POLY mode. 
• 2 User Performance Banks of 128 (256). All 256 Performance are USER, so you are free to customize any or all of them. 
• Performance COPY function can target PARTS 1-4, 5-8, 9-12 or 13-16 

LFO Block 
• New parameters/Destinations 
_ Common LFO can be routed to any Insert Effect parameter (INS A, INS B, INS L) 
_ Common LFO USER variable number of Steps 
_ Common LFO PLAY MODE: Loop, One Shot

Master Block 
• Master mode 4 Zones 
• Master mode real time Parameter “SEND” option. When activated values in the MASTER program are sent out via MIDI in real time.

Computer integration: Studio Connection 
• New MOX6/X8 Editor can auto synchronize – meaning your communication between hardware and software has improved. 
• Both Studio Manager and VST versions of the MO-X Editors are available
• Bi-directional and simultaneous editing - instead of having to shuttle changes back and forth between VOICE and MULTI editor the EDITORS are combined. When the EDITOR is “ONLINE” changes made in the hardware are immediately reflected in the software and vice versa… changes in the software are immediately updated in the hardware.
• New Import feature with quick SEARCH function (type in any portion of the name and all matching items are shown). 
• Communication with and management of MIXING VOICES from within the EDITOR 
• Cubase AI - a specially created introductory version of Steinberg’s Cubase line, that includes Studio Connections Recall the initiative launched by Yamaha and Steinberg to advance integration of hardware and software in Music Production. RECALL is the portion that makes your MOX MIXING setup and all the current Voices in your XS - a part of your Cubase Project. This means that you have access to all 1024 Presets, 256 User, 64 Drum Kits, 32 User Drum Kits, and the current MIX VOICES. All USER data is stored when you SAVE your Cubase Project file (.CPR). You will be asked when you boot up, if you would like to restore data to your hardware. This is highly customizable per session. 
• 6 QUICK SEQUENCER SETUPS - make working with the hardware/software combination a breeze. All critical settings are made by selecting the appropriate TEMPLATE… sets up both MIDI and AUDIO routing and automatically selects the appropriate MONITORING situation.

-- Music Production for the Masses --
The most significant feature/benefit of the new MO X-series is that there has never been this level of high quality music production at this price point. With the inclusion of Cubase AI and the fact that the new MO-X series features a USB AUDIO interface means that out of the box customers will have the ability to start  multi-track music projects. The A/D inputs allow external inputs to be routed to the computer on it’s own discreet audio bus. 

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The “2Channel”, “4Channel” and “VST” bus routing options offer multiple workflow methods and allow advanced monitoring for no latency direct monitoring of “live” sends. Quick and easy record and advanced multiple tracking scenarios are available.

The audio recording options counterbalance objections about polyphony because MIDI tracks can be archived while rendered as audio into the DAW. 
The number of simultaneous Insertion Effects is counterbalanced by being able to reassign Effects to any channel as it is routed out as audio to the DAW.

While tracking audio to the DAW, the powerful Yamaha VCM Effects can be applied. Virtual Circuit Modeling effects recreate classic Phasers, Flangers, Wah-wahs, Equalizers and Compressors, down to the resistor and capacitor. These can be applied not only to internal synth Parts but to A/D Input Part taking vocal, guitar, bass and other potential inputs to the next level. Add to this both Yamaha’s renowned REV-X, R3 and SPX Reverbs.

Even if you have never before considered producing your own music, the new MO-X series makes this a very appealing proposition! Simply add a microphone or mixer and some talent… The Stereo A/D input can be used to receive audio from any analog mixer - turning your MO-X into the center of your home recording studio. Record your bandmates to your DAW through the MO-X audio interface.



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